These big mods modify the games' script and engine.
Modifications to The Sims generally worked through 'hacked objects' even when they didn't, the term 'mod' was generally not used.Įxamples of small mods would be phone plugins for The Sims, mods such as the Less Addictive Espresso Bar mod that affects how strongly an object advertises, or mods that allow Sims to do homework faster.Įxample of big mods would be MC Command Center, Awesomemod, and Macrotastics. With regard to The Sims series, the term entered common usage with The Sims 2. For example, a mod could allow children to cook, or teenagers to WooHoo and become pregnant. Mods mainly alter gameplay values or add/change already existing features. This distinguishes them from 'hacked objects'.
However, they are not in-game objects such as clothing or new decorative objects, though some mods use an in-game item to enable or disable their features. Mods are a form of custom content in that they must be downloaded and their file(s) must be placed properly. Mods are used to alter one or some of a game's features, or even to introduce new ones. Mod is short for modification, or, in this case, game modification.